> For the complete documentation index, see [llms.txt](https://guides.epicmu.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guides.epicmu.net/epicmu-system/mu-online-helper-guide-auto-combat-and-farming-configuration.md).

# MU Online Helper Guide – Auto Combat & Farming Configuration

<h2 align="center">Hello Adventurers of the Epicmu Universe !!</h2>

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<p align="center">I come with a quick and practical guide about <em>Helper Mu.</em></p>

<p align="center">Remember that there may be a few more options depending on your character.</p>
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<h4 align="center">What is Helper Mu used for ?</h4>

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<p align="center">It will help you attack and collect items, so it is essential that you set it up.</p>

<p align="center">Remember, there is no secret.</p>
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<h4 align="center">How to use and configure:</h4>

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<p align="center">Start/stop hot-keys: <mark style="color:yellow;">[Home]</mark> or <mark style="color:yellow;">[Middle Click]</mark></p>

<p align="center">Settings hot-key: <mark style="color:yellow;">[Z]</mark></p>

<p align="center">Use the hunting tab for combat settings.</p>

<p align="center">Use the obtaining tab for loot settings.</p>

<p align="center">Use the other settings tab for auto-accept, elite potion, and SNS settings.</p>

<p align="center">When activated, a large circle appears around the character which represents the automatic attack range.</p>

<p align="center">When activated, Instant Hunt Log appears, which is an on-screen, smaller version of the Hunting Log.</p>

<p align="center">Each character class has slightly different settings and options available.</p>
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<h4 align="center">Helper Cost:</h4>

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<p align="center">While the <mark style="color:yellow;">MU Helper</mark> is running, you will be charged a small amount of <mark style="color:yellow;">Zen</mark> every five minutes.</p>
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<p align="center">The cost of <mark style="color:yellow;">Zen</mark> increases after each hour the <mark style="color:yellow;"><strong>MU Helper</strong></mark> is consecutively running.</p>

<p align="center"><strong>Zen cost formula:</strong></p>

<p align="center">1st hour: Character Level * 20</p>

<p align="center">2nd hour: Character Level * 30</p>

<p align="center">3rd hour: Character Level * 40</p>

<p align="center">4th hour: Character Level * 50</p>

<p align="center">After 4 hours: Character Level * 60</p>

<p align="center"><mark style="color:red;">Disabling the MU Helper will reset the cost of Zen.</mark></p>
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<h4 align="center">Hunting Log:</h4>

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<p align="center">The Hunting Log can track up to 60 days of detailed combat statistics, while using the MU Helper feature.</p>
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<p align="center">Hot-key: <mark style="color:yellow;">[END]</mark></p>

<p align="center">It keeps track of certain statistics for up to 60 individual days, per map.</p>

<p align="center">Use the drop down list to view the statistics of a different map.</p>

<p align="center">You can view either Accumulative or Per Second statistics.</p>

<p align="center">The information can be displayed as a Table or Graph.</p>

<p align="center">A character can choose to share their <strong>Hunting Log</strong> publicly by toggling Open My Hunting History option.</p>

<p align="center">To view at another character's public <strong>Hunting Log</strong>, use the Quick Command Menu <mark style="color:yellow;">(ALT + Right Click)</mark>.</p>

<p align="center"><strong>It keeps track of the following statistics:</strong></p>

<p align="center">Hunting time</p>

<p align="center">Normal DMG dealt</p>

<p align="center">Elemental DMG dealt</p>

<p align="center">HP recovered</p>

<p align="center">Monster kills</p>

<p align="center">EXP gained</p>

<p align="center">The <strong>Hunting Log</strong> can be minimized into the Instant <strong>Hunting Log</strong></p>

<p align="center">The Instant <strong>Hunting Log</strong> only displays the current session's Per Second statistics:</p>

<p align="center">Total Hunting Time</p>

<p align="center">Normal DMG dealt, per second</p>

<p align="center">Elemental DMG dealt, per second</p>

<p align="center">HP recovered, per second</p>

<p align="center">Monsters killed, per second</p>

<p align="center">EXP gained, per second</p>

<p align="center">Instant <strong>Hunting Log</strong> can be moved anywhere on the screen, or hidden via the [X] button.</p>

<p align="center">The - button opens the <strong>Hunting Log</strong> menu.</p>
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<figure><img src="/files/7CbpOx8qt0u54i0qx7Ea" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/apKjQjYYOjXiduI7vuGB" alt=""><figcaption></figcaption></figure>

<h2 align="center">Hunting Settings Information:</h2>

<h4 align="center"><strong>Helper Settings</strong><em><strong>:</strong></em></h4>

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<p align="center">Below we explain each setting in detail for understanding.</p>
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<h4 align="center"><strong>Hunting Settings:</strong></h4>

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<p align="center"><strong>Range:</strong> sets the distance (in tiles) the character will travel to attack a monster.</p>

<p align="center"><strong>Use Regular Attack:</strong> toggles the use of regular attacks, if Skills cannot be used; it has the lowest attack priority.</p>

<p align="center"><strong>Target Concentration:</strong> prioritizes attacking the largest group of monsters (vs. the closest monster).</p>

<p align="center"><strong>Use Skills Closely:</strong> increases the priority of Skills and their conditions.</p>

<p align="center"><strong>Long Distance Counter Attacks:</strong> if a monster is attacking from outside of the MU Helper Range, <br>this option will allow the character to counter-attack the monster, regardless of the Range.</p>

<p align="center"><strong>Potion:</strong> toggles the use of HP Potion automatically; its setting can be adjusted.</p>

<p align="center"><strong>Buff Skill:</strong> toggles the use of the selected Buff Skills.</p>

<p align="center"><strong>Buff Item:</strong> toggles the use of the selected Buff Items.</p>
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<h4 align="center"><strong>Class Settings:</strong></h4>

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<p align="center">These settings are only available for certain classes:</p>
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<p align="center"><strong>Combo:</strong> toggles the use of the special Combo Skill. (Dark Knight)</p>

<p align="center"><strong>Party:</strong> allows the character to use its selected Buff Skills on their Party Members, automatically. (Fairy Elf)</p>
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<h4 align="center"><strong>Original Position:</strong></h4>

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<p align="center">This option forces the character to return to its Original Position, after a specific amount of time.</p>

<p align="center">A character's Original Position is the coordinate which the MU Helper was originally started on.</p>

<p align="center">The character will return to the Original Position according to the number in the Seconds text-box.</p>

<p align="center">For example, if 40 Seconds is written in the MU Helper, the character will try to return to its Original Position every 40 seconds.</p>
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<h4 align="center"><strong>Basic Skill:</strong></h4>

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<p align="center">This is the Skill which will be mainly used; it has the highest attack priority.</p>

<p align="center">Left Click the box to show a list of Skills which can be assigned.</p>

<p align="center">Right Click the box to clear the selected Skill.</p>

<p align="center">Only Basic Skills can be assigned.</p>

<p align="center">Buff or Debuff Skills cannot be assigned here.</p>
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<h4 align="center"><strong>Activation Skill:</strong></h4>

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<p align="center">There are 2 slots for <strong>Activation Skills</strong>.</p>

<p align="center">These Skills offer an alternative to the selected <strong>Basic Skill</strong>, while hunting.</p>

<p align="center"><strong>Left Click</strong> the box to show a list of Skills which can be assigned.</p>

<p align="center"><strong>Right Click</strong> the box to clear the selected Skill.</p>

<p align="center"><strong>Basic Skills</strong> and <strong>Debuff Skills</strong> can be assigned here.</p>

<p align="center">Buff Skills cannot be assigned here.</p>

<p align="center">Conditional settings, for each Skill, can be set up by clicking the cog icon.</p>

<p align="center">There are two conditional settings available for Basic Skills: Delay or Monster.</p>

<p align="center"><strong>Basic Skills Delay Condition:</strong></p>

This forces the use of the selected Activation Skill, after a specific amount of time (in seconds).

<p align="center"><strong>Basic Skills Monster Condition:</strong></p>

<p align="center">This forces the use of the selected <strong>Activation Skill</strong>, based on the amount of monsters in the area.</p>

<p align="center">The condition can be based on the amount of "<strong>monsters attacking me</strong>," or "<strong>monster within hunting range</strong>."</p>

<p align="center">There are two conditional settings available for <strong>Debuff Skills</strong>: Instant Cast or Delay.</p>

<p align="center"><strong>Debuff Skills Instant Cast Condition:</strong></p>

<p align="center">This forces the use of the selected <strong>Activation Skill</strong>, with the highest attack priority.</p>

<p align="center"><strong>Debuff Skills Delay Condition:</strong></p>

<p align="center">This forces the use of the selected <strong>Activation Skill</strong>, after a specific amount of time (in seconds).</p>
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<div><figure><img src="/files/781zSrKLyVfLiPivBswr" alt="" width="261"><figcaption></figcaption></figure> <figure><img src="/files/f16LTjfNFq1G0fSGUs2x" alt="" width="239"><figcaption></figcaption></figure></div>

<h2 align="center"> Obtaining Settings Information:</h2>

<h4 align="center"><strong>Helper Settings:</strong></h4>

{% hint style="info" %}

<p align="center">Below we explain each setting in detail for understanding.</p>
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<h4 align="center"><strong>Obtaining Settings:</strong></h4>

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<p align="center"><strong>Range:</strong> sets the distance <mark style="color:yellow;">(in tiles)</mark> the character will travel to pick up any item.</p>

<p align="center"><strong>Repair Item:</strong> toggles the use of Repair automatically. It repairs once an equipped item reaches 50% Durability.</p>

<p align="center"><strong>Repair Muun:</strong> toggles the use of Muun Repair automatically. It repairs Muun if the item reaches less than (5/255) HP. The repair consumes (x1) Jewel of Life from the character's main inventory. Repairs Main Muun.<br><strong>Guardian Repair:</strong> Automatically repair your guardian with Jewel of Bless in your main inventory</p>

<p align="center"><strong>Pick All Near Items:</strong> when selected, the character will pick up every item it sees on the ground.</p>

<p align="center"><strong>Pick Selected Items:</strong> when selected, the character will only pick up the items selected in the MU Helper Obtaining menu checklist.</p>
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<h4 align="center"><strong>Add Extra Item:</strong></h4>

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<p align="center">Here you can enter specific words to create a list of terms that the character will search for.</p>

<p align="center">Enter the text into the text-box below Add Extra Item and click Add to add it to the list.</p>

<p align="center">The text entered into the list is CaSe SeNsItIvE.</p>

<p align="center">To remove an entry, click the text and then click Delete.</p>

<p align="center"><strong>Add Extra Item Examples:</strong></p>

<p align="center">Entering "Option" will pick up items with Jewel Of Life Option.</p>

<p align="center">Entering "+5" will pick up items with an Item Level +5.</p>

<p align="center">Entering "Boots" will pick up any item with the word "Boots" in its name.</p>

<p align="center">Entering "leather" will NOT pick up Leather Helm. You must enter "Leather" (use the capitalized letter "L").</p>
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<div><figure><img src="/files/0RJrOEqpmGyCw80Slu0D" alt="" width="231"><figcaption></figcaption></figure> <figure><img src="/files/o3earhActJLPuDewXcJO" alt="" width="230"><figcaption></figcaption></figure></div>
