> For the complete documentation index, see [llms.txt](https://guides.epicmu.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://guides.epicmu.net/epicmu-system/mubot-system.md).

# MUBOT System

Learn how to use the MU Online MU Bot System for AFK farming, auto hunting, skill configuration, potion management, leveling optimization, and efficient progression in EPICMU Season 21.

<h2 align="center">Hello Adventurers of the Epicmu Universe !!</h2>

<figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FD0rcT4idVZ1eoucxYZge%2Fimage.png?alt=media&amp;token=a331987b-fa51-4f91-9efc-3bc2514be38b" alt=""><figcaption></figcaption></figure>

{% stepper %}
{% step %}

<h3 align="center">Information</h3>

{% hint style="info" %}

<p align="center">The Helper is a tool that assists the player by automating actions such as moving, distributing points and performing automatic resets.<br><mark style="color:red;">Only VIP+ Plus players have this tool.</mark></p>
{% endhint %}
{% endstep %}

{% step %}

<h3 align="center">UI Window</h3>

{% hint style="info" %}

<p align="center">Right-click 🖱️  to open the settings window.</p>

<p align="center"><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FNJ6H9aBiPEHsH2nL8lry%2Fimage.png?alt=media&amp;token=f13a20f4-54ec-4bfc-9198-9a6a9543378d" alt=""></p>

<p align="center">By default, your bot is configured with the <strong>(Auto)</strong> function. This means that it will use settings defined by the server based on the amount of resets and <strong>GrandResets</strong>.</p>
{% endhint %}

{% endstep %}

{% step %}

<h3 align="center">MU Bot Configuration</h3>

{% hint style="info" %}

<p align="center">You can configure 4 different route saves in your helper and you can switch between them by pressing the <strong>'Select'</strong> button, see the example below.</p>

<p align="center"><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FQ9mBmtRmRhUcQ3dpJviV%2Fmubot.gif?alt=media&amp;token=27bbab24-cdba-499a-a380-a5f89ad4b481" alt="" data-size="original"></p>

<p align="center">Now let's configure routes in our bot, we will fill in <br><strong>[Map Name] [X Coordinates] [Y Coordinates] [Minimum Level] [Maximum Level]</strong></p>

1. Select the map: <br>

   <figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2F7g1DcT62Qh7sqIZChO9r%2Fmubot2.gif?alt=media&amp;token=84c311f6-6777-4122-9cf3-cad7e6e1a74c" alt=""><figcaption></figcaption></figure>
2. Set the exact coordinates of the spot monster:<br>

   <figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FawcNWwqYAn3tba6U8Qbh%2Fimage.png?alt=media&amp;token=e1382009-e7b2-4de0-9e72-372166700847" alt=""><figcaption></figcaption></figure>
3. Set the level \[Min] for the character to go to the map and the Level \[Max] for him to stay on the same map.

   <figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FRxXIOttw5HJea4y6A9St%2Fmubot4.png?alt=media&amp;token=ce68aa59-fd7a-43d4-b7d9-33c2cbcdfe3b" alt=""><figcaption></figcaption></figure>
4. Now let's configure our next route:<br>

   <figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FLsDgDcSyhejgBDrEHoPb%2Fmubot5.png?alt=media&amp;token=4d4dc707-a00b-4028-b862-81797fb071b6" alt=""><figcaption></figcaption></figure>

Now our bot will start in Lorencia at level 1 and from level 10 it will go to Arena and will continue until level 390. After each change, press the \[Save] button.\ <mark style="color:red;">The \[Min] level of the next map must always be the \[Max] level of the previous map.</mark>
{% endhint %}
{% endstep %}
{% endstepper %}
