⚜️Hunt Point System

The Hunt Point System is a dynamic progression feature designed to support and enhance character development in a strategic and accessible way. Unlocked at level 1000, this system rewards consistent hunting and player-versus-player performance, allowing players to build power through daily activity and tactical planning.
How It Works:
The Hunt Point system is active across all subservers, including both PvP and Non-PvP channels. However, PvP servers offer a higher point gain rate when hunting monsters. In PvP channels, each kill has a 50%–30% chance to grant a point, while in Non-PvP servers, the rate is reduced to 30%–20%. To track your Hunt Point progress, press the ‘L’ key in-game to open the Hunt Point interface.
Daily Limits and Modes:
Each day, players are given a limited amount of free daily activity for both PvM and PvP hunting:
Daily Hunt (PvM):Defeat monsters in designated hunting zones to earn Hunt Points and experience. Each map provides two specific stat bonuses based on monster kills.PvP Hunting:Killing a player on a hunt map allows you to steal a portion of their Hunt Level, but only if they’ve earned Hunt Attributes on that specific map. This adds a competitive element to PvP hunting and offers another layer of reward through conflict.
Hunting Zones:
Atlans Abyss 1-2-3
Elemental Damage & Elemental Defense
Scorched Canyon
Elemental Damage & Elemental Defense
Crimson Icarus
Excellent Damage & Critical Damage
Ardil Temple
Excellent Damage & Critical Damage
Aida Gray
Damage Reduction & Damage Reflect
Blaze Kethotum
Damage Reduction & Damage Reflect
Kanturu Under Area
Max HP & Max SD
Ignis Volcano
Max HP & Max SD
Blood Tarkan
Damage Decrease & Ignore Damage
Tormenta Island
Damage Decrease & Ignore Damage
Twisted Karutan
Double Damage & Triple Damage
Kardamahal Temple
Double Damage & Triple Damage
Swamp of Doom
Double Damage & Triple Damage
Aquilas Temple
Double Damage & Triple Damage
All bonuses can be leveled up to 100, with powerful effects at max level.
Bônus Cap Values (Max Level 100 per Attribute)
Elemental Damage: +%
Elemental Defense: +%
Excellent Damage: +X
Critical Damage: +X
Damage Reduction: +X
Damage Reflect: +%
Max HP: +X
Max SD: +X
Damage Decrease: +%
Ignore Damage: +%
Double Damage: +%
Triple Damage: +%
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