⚜️Hunt Point System

Hunt Point System

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The Hunt Point System is a dynamic progression feature designed to support and enhance character development in a strategic and accessible way. Unlocked at level 1000, this system rewards consistent hunting and player-versus-player performance, allowing players to build power through daily activity and tactical planning.

How It Works:

The Hunt Point system is active across all subservers, including both PvP and Non-PvP channels. However, PvP servers offer a higher point gain rate when hunting monsters. In PvP channels, each kill has a 50%–30% chance to grant a point, while in Non-PvP servers, the rate is reduced to 30%–20%. To track your Hunt Point progress, press the ‘L’ key in-game to open the Hunt Point interface.

Daily Limits and Modes:

Each day, players are given a limited amount of free daily activity for both PvM and PvP hunting:

Daily Hunt (PvM):Defeat monsters in designated hunting zones to earn Hunt Points and experience. Each map provides two specific stat bonuses based on monster kills.PvP Hunting:Killing a player on a hunt map allows you to steal a portion of their Hunt Level, but only if they’ve earned Hunt Attributes on that specific map. This adds a competitive element to PvP hunting and offers another layer of reward through conflict.

Hunting Zones:

Map
Bônus

Atlans Abyss 1-2-3

Elemental Damage & Elemental Defense

Scorched Canyon

Elemental Damage & Elemental Defense

Crimson Icarus

Excellent Damage & Critical Damage

Ardil Temple

Excellent Damage & Critical Damage

Aida Gray

Damage Reduction & Damage Reflect

Blaze Kethotum

Damage Reduction & Damage Reflect

Kanturu Under Area

Max HP & Max SD

Ignis Volcano

Max HP & Max SD

Blood Tarkan

Damage Decrease & Ignore Damage

Tormenta Island

Damage Decrease & Ignore Damage

Twisted Karutan

Double Damage & Triple Damage

Kardamahal Temple

Double Damage & Triple Damage

Swamp of Doom

Double Damage & Triple Damage

Aquilas Temple

Double Damage & Triple Damage

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All bonuses can be leveled up to 100, with powerful effects at max level.

Bônus Cap Values (Max Level 100 per Attribute)

  • Elemental Damage: +%

  • Elemental Defense: +%

  • Excellent Damage: +X

  • Critical Damage: +X

  • Damage Reduction: +X

  • Damage Reflect: +%

  • Max HP: +X

  • Max SD: +X

  • Damage Decrease: +%

  • Ignore Damage: +%

  • Double Damage: +%

  • Triple Damage: +%

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