# REWARD SYSTEM

## 📑Hello Adventurers of the Epicmu Universe:

**In case you didn't know, our server has a reward system where you do some missions and we will give you some rewards when you complete them.**

## How can I access:

{% hint style="info" %}
**In "account panel"** [**https://epicmu.net/account-panel**](https://epicmu.net/account-panel)**, with your account logged in and accessing "Ingame Quest", you will find three options.**
{% endhint %}

<figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FrP89zHwkeRNcB7r0Pqyg%2Fquestgame.png?alt=media&#x26;token=3c41bafd-2380-4c1c-8dea-4a78ca9dd122" alt="" width="563"><figcaption></figcaption></figure>

## Donate Freebies:

{% hint style="info" %}
**Receive freebies when you reach your donation goals.**
{% endhint %}

<figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FTWMFn0gda513UIsz4GC9%2FScreenshot_312.png?alt=media&#x26;token=03124353-65cb-472b-9523-7bbd916bb183" alt=""><figcaption></figcaption></figure>

## PVM Quests:

{% hint style="info" %}
**Complete challenging missions in the epicmu universe and receive lots of freebies for your adventures.**
{% endhint %}

<figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FvKJD3d5aY4wY0gn9EyWo%2Fpvm.png?alt=media&#x26;token=3be5dcf3-22df-46fb-a41e-f652503fc2ee" alt="" width="563"><figcaption></figcaption></figure>

## Character Quest:

<figure><img src="https://676687583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgxJrWcmzkEbdFVF3z6KB%2Fuploads%2FRv0M0Azmc9hwGMK6Zhyf%2Fcharacter.png?alt=media&#x26;token=65423159-d58e-4eff-a8fe-26b46a248406" alt="" width="563"><figcaption></figcaption></figure>

{% hint style="info" %}
**All rewards redeemed on our website are sent directly to your in-game Gremory Case. Press the 'K' hotkey to open your Gremory window**
{% endhint %}
