# Grand Reset Information

## 📑Hello Adventurers of the Epicmu Universe

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#### How the Grand Reset System Works

<sup>*Once you reach 500 resets, you can go to the*</sup><sup>*&#x20;*</sup><sup>***website***</sup><sup>*&#x20;*</sup><sup>*and use the*</sup><sup>*&#x20;*</sup><sup>***Grand Reset function***</sup><sup>*.*</sup>\ <sup>*Each Grand Reset grants your character*</sup><sup>*&#x20;*</sup><sup>***permanent buffs***</sup><sup>*, and these bonuses stack with each new GR.*</sup>

*When performing a Grand Reset, you will receive:*

* <sup>***2,500 Credits***</sup>
* <sup>***250,000 Ruud***</sup>

#### *Requirements:*

<sup>*To use the Grand Reset system, you must:*</sup>

* <sup>*Have completed*</sup><sup>*&#x20;*</sup><sup>***500 resets***</sup>
* <sup>*Be at*</sup><sup>*&#x20;*</sup><sup>***level 400***</sup>
* <sup>*Have*</sup><sup>*&#x20;*</sup><sup>***2,000,000,000 (2kkk) Zen***</sup>

[<sup>***More information Click Here***</sup>](https://epicmu.net/guides/read/7)
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## Bonuses Per Grand Reset

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* <sup>**GR 1**</sup><sup>: +30% HP</sup>\ <sup>*(Also unlocks all bonuses from Resets 1 to 1000)*</sup>
* <sup>**GR 2**</sup><sup>: +15% Shield Defense (SD)</sup>
* <sup>**GR 3**</sup><sup>: +10% Damage</sup>
* <sup>**GR 4**</sup><sup>: +25% SD</sup>
* <sup>**GR 5**</sup><sup>: +15% Damage</sup>

**Total Accumulated Bonuses After GR 5:**

* <sup>**+75% HP**</sup>
* <sup>**+75% SD**</sup>
* <sup>**+75% Damage**</sup>
* <sup>**+25% Mana**</sup>
* <sup>**+25% AG**</sup>
* <sup>**+20% Absorption**</sup>
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#### EXP Rates by Grand Reset Stage:

<sup>Your EXP rate decreases with each Grand Reset, making progression more challenging, but rewarding.</sup>
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| **GR Stage** | **EXP Rate (0–500 Resets)** | **EXP Rate (After 501 Resets)** |
| ------------ | --------------------------- | ------------------------------- |
| **GR 0**     | <sup>x500 \~ x350</sup>     | <sup>Fixed at x350</sup>        |
| **GR 1**     | <sup>x300 \~ x200</sup>     | <sup>Fixed at x200</sup>        |
| **GR 2**     | <sup>x250 \~ x150</sup>     | <sup>Fixed at x150</sup>        |
| **GR 3**     | <sup>x150 \~ x100</sup>     | <sup>Fixed at x100</sup>        |
| **GR 4**     | <sup>x100 \~ x75</sup>      | <sup>Fixed at x75</sup>         |
| **GR 5**     | <sup>x75 \~ x50</sup>       | <sup>Fixed at x50</sup>         |
