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  • 📑Hello Adventurers of the Epicmu Universe
  • Ability determination, ability enhancement stone setting, and drop hunting ground:
  • Ability enhancement core UI settings:
  • A) Extra card slot and installation settings:
  • B) [Skill] Ability card slot and installation settings:
  • 1.) Option Ability card slot:
  • 2.) Elite Ability card slot:
  • 3.) [Skill] ability card configuration for each class:
  1. Starter Guide
  2. SYSTEM GAME

Ability Enhancement - skill tree renewal

PreviousMU PASSNextItem Options Information

Last updated 22 days ago

📑Hello Adventurers of the Epicmu Universe

After the 5th class change, create an ‘ability card’ using ability determination items,

You can further strengthen your character by attaching it to the ‘Ability Enhancement Core’.

Ability determination, ability enhancement stone setting, and drop hunting ground:

Ability Determination

Item Description

This item can be obtained by Elites monster, and is a material item required to create skill cards.

Ability Enhancement Stone

Item Description

This is an item that can be created through the CM (Chaos Machine). It is necessary to use Ability Determination, and it is a material item necessary to increase the level of an ability card.

Ability enhancement core UI settings:

Ability enhancement core slot classification

A) Extra card slot and installation settings:

Extra card slot

Extra Ability Card

Get Card

Obtained through 5th job advancement quest reward (Nuke/Bolt/AoE)

Slot open conditions

Open upon completion of 5th job change

Card loading conditions

no conditions

B) [Skill] Ability card slot and installation settings:

Skill Ability Card Slot

Extra Ability Card

Get Card

Produced through Chaos Goblin (Ability Determination: 50)

Slot open conditions

5th class change completed, level 800 master tree open and 1 slots blue open; level 850 2 slots blue open level 900 3 slots green open level 950 4 slots green open level 1000 5 slots purple open level 1050 5 slots purple open

Card Loading Conditions

[Skill] Ability cards can be equipped with skills that have been strengthened in the skill enhancement tree, and all enhancement effects and debuffs are maintained. Example) [Skill] Gale Meteor Storm Equipment Condition - Meteor Storm Enhancement Skill Enhancement

Redundant mounting conditions

The same [Skill] ability card can be worn multiple times in 3 slots. When equipped in duplicate, the ‘Skill Attack Power’ stat overlaps. However, additional effects and additional options do not overlap.

1.) Option Ability card slot:

Division

Type 1

Type 2

Type 3

Type 4

Type 5

Blue Option

Green Option

Purple Option

Optional Ability Card

Get Card

Produced through Chaos Goblin (Ability Determination: 5)

Slot open conditions

5 slots open upon completing the 5th job change, and 5 slots open per 50 levels thereafter.

Card loading conditions

[Option] Ability cards are classified by color and type 1 to type 5, and can be installed in any order in the open slots appropriate for each type. [Skill] Regardless of whether the ability card is equipped, the character's abilities are strengthened when equipped.

2.) Elite Ability card slot:

Blue Elite

Green Elite

Purple Elite

Elite Ability Card

Get Card

Produced through Chaos Goblins (Ability Determination: 25)

Slot open conditions

Slots open when all [option] ability cards are installed in the five preceding option slots

Card loading conditions

You can equip an [Elite] ability card of the same minimum level as the [option] ability card installed in the preceding option slot.

When 5 prerequisite [Option] Ability cards are equipped, the [Elite] slot opens.

The level of the [Elite] ability card that can be equipped is the same as the minimum level of the equipped [Option] ability card.

3.) [Skill] ability card configuration for each class:

Class

Skill name

Additional effects

Darkness Wizard

Meteostorm of Gale

Increased attack speed

Ignition Knight

Saturating Sword Blow

Increased range

Ignition Knight

Gale of Destruction

Increased attack speed

Royal Elf

Raining Arrow of Saturation

Increased range

Royal Elf

Holy Bolt of Gale

Increased attack speed

Duple Knight [STR]

Chaos Blade of Saturation

Increased range

Duple Knight [ENE]

Havok Sphere of Anger

Add splash damage

Force Empire

Wind Soul of Saturation

Increased range

Endless Summoner

Fire Beast of Saturation

Increased range

Endless Summoner

Deathside of Fury

Add splash damage

Bloody Fighter

Dark side of saturation

Increased range

Bloody Fighter

Spirit Hook of Saturation

Increased range

Arcane Lancer

Oversting of saturation

Increased range

Arcane Lancer

Gale Wildbreath

Increased attack speed

Infinity Rune Wizard

Gale Lightning Storm

Increased attack speed

Rogue Slayer

Fierce Attack of Saturation

Increased range

Magnus Gun Crusher

Gale's Bursting Flare

Increased attack speed

Glory Wizard

Spearstorm of Saturation

Increased range

Battle Mage

Ultimate Force of Saturation

Increased range

Phantom Pain Knight

Bladestorm of Saturation

Increased range

① Ability skills can be used when equipped with a [Skill] ability card, and can be used when strengthening skills in the skill enhancement tree. ② All cards can be created using the Chaos Machine located in Noria.

You can use the ‘Ability Level Up/Reduce’ function by right-clicking on a card acquired from the Ability Card Book.

Ability Card Level Up When you acquire additional ability cards that you already own, your card holding amount increases, and you can level up the selected ability card using additionally acquired cards and the 'Ability Enhancement Stone' item . The number of ‘Ability Cards’ and ‘Ability Enhancement Stones’ required to level up can be checked in the UI. Ability card maximum level Ability cards can be strengthened up to level 5;

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